How Hades Rescues the Roguelike from Its Own Limitations

  • By cvbizz
  • September 25, 2020
  • 0

Read Full Article

Share This Post!

Roguelikes are terrible and I love them. Well, at least I love them when they’re done well. Repetition can be one of the worst things about videogames, and it’s inherent to the genre. When a game’s designed smartly enough, though, that repetition can be an opportunity—as proven by Hades, the

Read Full Article

Upstate News Headlines

PHP Code Snippets Powered By :